I suppose this video serves more as way of proposing this as a developing idea to recieve more iteration upon in the future. None of my designs are perfect. Even posthaving made this video I was told by a friend that the Blaze mechanism can be equipped with a rotating barrel mechanism to swap in new loaded cauldrons. Woopsie daisies.
No schematics this time around. Ill prepare the WDL at some point.
Texture Pack Details: Vanilla Tweaks (This affects mainly everything involved with 3Difying components and see through scaffolding and the Dark Mode GUI), Ph1lza’s Diamond Netherite Highlights Pack, some random netherite elytra pack you can probably find by googling.
Shader Details: I use Complimentary Reimagined, on the mod Iris Shaders. Complimentary Shaders is Similar and also is great.
Mod Details: [1.19.2] Carpet, Carpet TIS Addition, Tweakaroo, TweakerMore, World Edit, Litematica, MiniHUD, Zoomify, Sodium, Indium, Sodium Extra, Iris Shaders, Continuity, Isometric Renders, Pistorder, YetAnotherConfigLib, Fabric API, Fabric Language Kotlin, Mod Menu, owolib, MaLiLib.