Alternate title "Lost in Translation: Sonic the Hedgehog in 3D"
We often think of Sonic Adventure as the closest thing to a 3D "Classic Sonic" game, but is that really the case? And how much have future games followed or deviated from this foundation?
BUPPY, developer of Sonic Breeze (whose footage I showcased in the video): / buppp09
Kofi: https://kofi.com/telekinesticman
Twitter: / telekinesticman
Instagram: / telekinesticman
Discord Group: / discord
Second channel: / @caelumbeckinsale
Backloggd: https://www.backloggd.com/u/telekines...
Letterboxd: https://letterboxd.com/telekinesticman/
00:00 Introduction
01:55 Sonic Fan Disclaimer
02:19 Setting the Standard (Sonic Adventure)
12:07 Following the Formula
15:49 The Good Stuff
17:47 Finding the Flow (or light in the darkness...)
23:37 Why Break Sonic's Flow?
25:31 Aesthetics and Presentation
30:59 Defining "A Sonic Game"
40:59 Conclusion