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The World Design of Hollow Knight | Boss Keys

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Hollow Knight takes place in the sprawling kingdom of Hallownest: an underground ant's nest of forests, mines, basins, and waterways. In this episode of Boss Keys, I look at the shape, structure, and sequence of exploring this masterpiece game.

=== Before you watch ===

This video contains spoilers for the entirety of Hollow Knight

=== Sources ===

The Making of Hollow Knight | Game Informer
https://www.gameinformer.com/2018/10/...

=== Chapters ===

00:00 Introduction
02:05 Hallownest's Layout
04:15 Exploring Hallownest
17:37 Sequence Breaking Tricks
19:21 Dependency Chart
20:45 Bosses and Upgrades in Hollow Knight
27:59 Navigating Hallownest
31:40 Maps
33:59 The True Ending of Hollow Knight
36:57 Conclusion

Correction:

15:26 When Hornet talks about the "Grave in Ash", she’s actually talking about the Castoff Shell in the Kingdom’s Edge, where you fight her for the second time.

=== Credits ===

AM2R soundtrack DoctorM64 (  / am2roriginalsoundtrack  )
Ori and the Blind Forest soundtrack Gareth Coker (https://garethcoker.bandcamp.com/albu...)
Hollow Knight soundtrack Cristopher Larkin (https://christopherlarkin.bandcamp.co...)

Hollow Knight Speedrun Tech The Greenpath Skips | Dr. Crowtron
   • Hollow Knight Speedrun Tech  The Gre...  

HOLLOW KNIGHT Monomon Without Isma's Tear | Astoroth
   • HOLLOW KNIGHT  Monomon Without Isma'...  

=== Subtitles ===

Contribute translated subtitles https://amara.org/v/C3BED/

posted by kassad86di