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This HUGE Apartment Complex Requires MORE Trains in Cities Skylines

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Infrastructurist

In this episode, we're putting out fires! For real for some reason, fires are now possible in our region, and instead of rushing to figure out which mod is failing to remove that nuisance, we're going with it as it highlighted an embarrassing need for more fire station coverage! With some additional services put in place, we continue expanding the residential cluster in northwestern Pine Harbour with a very modern apartment complex, medium density. Afterwards we finally implement a train station in this part of Pine Harbour, something you guys have requested numerous times and we make it a fully custom train station at that!

Patreon with AdFree EarlyAccess to new uploads when possible other goodies!   / infrastructurist  

All my Cities: Skylines Series playlists:

Coniferia:    • Sunny coastal town!  Cities: Skyline...  

The American Dream:    • Cities: Skylines  The American Dream...  

Project JAPAN:    • Starting A Realistic Japanese MEGACIT...  

Building a realistic European/UK city (really old series!):    • Starting A New City!  Cities: Skylin...  

If you want to buy Cities: Skylines or any of its DLC and support me at the same time, you can do so at https://www.nexus.gg/infrastructurist

What's the rationale behind this project:
What happens if a washedupusedtobeYouTuber gathers a bunch of "generic" looking assets (though mostly inspired by Australian / Canadian cityscapes) with the hopes of creating a Cities: Skylines region full of towns and cities that both look realistic and are inspired by Australia, New Zealand, Canada and the USA, while at the same time don't really replicate any one particular style? No idea, let's find out.

Join me in this Cities: Skylines modded gameplay / let's play / timelapse series as we expand the region, and build new infrastructure, highways, public transit, industrial pockets, NIMBYneighbourhoods, sprawling suburbs and bustling downtowns. And of course, use tress excessively to cover up any imperfections!

Q & A:
Do you have a MOD/Asset list?
List of all MODS & ASSETS used as of Coniferia Episode 40, for use with the Load Order Tool/MOD: https://steamcommunity.com/sharedfile...
Link to XML that can be imported in Load Order Tool: https://easyupload.io/sdt6jk

Which map is this?
Anahita Pass by Owl although slightly modified

Which Theme and LUT are you using?
Theme is Los Angeles by OWL, slightly mixed with Grass and Pavement textures from the NotSoRocky Hills theme by Khanador. LUT is Coastal by Ronyx69.

How do you place residential buildings so fast in suburbs/neighbourhoods?
I use a tagbased trick with the Find It mod, I've made a tutorial here:    • Build Cities The FASTEST Way With Thi...  

Which visual MODS do you use?
Here's the full list of enabled visual mods (I don't know if some of these cancel out others): Relight, Render IT!, Ultimate Level of Detail, Clouds & Fog Toggler, Daylight Classic, Adaptive Prop Visibility Distance, Softer Shadows, Ultimate Eyecandy, ShadowStrengthAdjuster, Sharp Textures, Sun Shafts, AD Cloud Enabler, Shadow Distance Fix, 8K AD Clouds Pack 01.

Which graphic settings does your game run?
Everything is set to high, 1440p resolution.

Hardware specs?
3080, 32 GB ram, I512600KF.

Music;
https://artlist.io/

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posted by thecameronsw1