Do you like fun bonus challenges or nontraditional courses? Check out these 10 creative Super Mario Maker 2 minigame level ideas that will help your level stand out!
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Smacking Snowballs
Luigi must use his shelmet covered head to carefully bounce the snowball into the switch. Once he hits the onoff, a twostate block appears under the door, allowing him to move on.
Color Correction
To play this game, Luigi must select the color that does not match from the lineup. Sometimes it can be obvious, other times it can be very subtle! If he picks correctly, he can move on to the next test but wrong answers result in a restart.
Pswitch Protection
This tower defense idea requires speed and strategy to beat. Luigi enters a room wearing his trusty spiked helmet, just to see hordes of enemies approaching. The only way to stop them is to jump and poke them with his head while surviving.
Glorious Galoomball
Luigi must practice his galoomba throwing skills to perfectly place these round creatures into areas that open up the next room.
Pokey Pinball
The object of this game is to destroy all 31 pokeys in their entirety within the time limit. A 100 second timer and clear condition require Luigi to work quickly and accurately.
Tricky Timing
The game setup has an arena on the right side with Luigi in the control room on the left. As Boom Boom falls, Luigi has one chance to hit an onoff switch to destroy Boom Boom.
Frogger Fiasco
The object of this game is to jump through bridges to get up to the exit door for each room before getting hit by any enemies. He must take into account the speed of each enemy and use careful timing to sneak by them.
Movement Mystery
This course is built around watching a bill blaster move and deciding which hidden enemy must be causing the motion. Some can be very simple, while others get more complicated.
Yum for Yoshi
This course uses blocks to create a Yoshi and places Luigi inside. Luigi must control Yoshi's tongue with an onoff switch to consume the delicious enemies that get too close to his mouth.
Crossbow Clarity
In this crossbow training minigame, Link must quickly get as many coins as possible in each area. If he is too slow, twostate blocks will prevent him from gathering any more coins and he is forced to move on to the next area.
Level inspiration
Goal the Ice Ball by Armored103
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Eye Test Colors by Ubsje
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Tower Defense 4 by TerraWolf
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Galoomball Sky Olympics by Random Guy
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Pokey Pummel Pinball by Chronohunt
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Shooting One Bullet by a Japanese Creator
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Crossy Mario by trymebr0
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Who is Hiding? Quiz by Parker4826
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Yoshi is Feeling Hungry by Peach
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Crossbow Training by a Japanese Creator
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