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Unity 6 u0026 XR Toolkit 3.0 : Features You Can't Ignore as a VR/XR/AR Developer

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Fist Full of Shrimp

Discover the latest updates in Unity 6 and the XR Interaction Toolkit 3.0! Unity 6, now in preview mode, brings a host of powerful features to VR developers. From the innovative Foveated Rendering API, which enhances performance by optimizing peripheral vision, Adaptive Probe Volumes for dynamic lighting, to the gamechanging Composition Layers for crisp and clear visuals, Unity 6 is packed with tools designed to save you time and boost your projects.

The XR Interaction Toolkit 3.0 introduces significant improvements like the new Input System, making VR development smoother and more efficient. Learn about unique hand gestures, and advanced interaction models like the NearFar Interactor for seamless VR interactions. Enhance your VR experience with upgraded climb teleportation and improved rendering capabilities.

Stay ahead in VR development with these essential updates in Unity 6 and XR Interaction Toolkit 3.0!

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Written Tutorials: https://fistfullofshrimp.com/

► Useful Links
https://blog.unity.com/engineplatfor...
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► Assets
Free VR template: https://github.com/FistFullofShrim...

► More Shrimple Tutorials
Optimize Your Draw Calls:    • Unity VR Optimization : Draw Calls  
Optimize URP:    • Your VR Success Guide: Tailoring URP ...  
Unity Lighting Essentials:    • Light Up Your Game : Unity Lighting E...  

Who's El Shrimpo?
I'm Fist Full of Shrimp! I make the most shrimple tutorials about Unity, Game Development and VR Development! My Unity tutorials are beginner friendly, but also tend to get into more details that can be forgotten. I do my best to make my tutorials as quick and clear as possible, so if you've found them helpful so far, consider liking and subscribing for more!

#unity #gamedev #vr

posted by marmeriet5j