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Unity Devlog Week 2 Part 1 | Rigged Character

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Louis DeSimone

Welcome back! This week I started with setting up a rigged character in Unity. I learned a lot along the way and made some big mistakes. Setting up the character was pretty fun figuring out the best places for each bone. Seeing how the bones interact with each other. Handson experience is definitely the best way to learn.

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posted by Ibhazukage