The depth buffer is instrumental in rendering objects correctly. Similarly, the depth texture is extremely helpful for creating certain effects. Learn how both work in Part 4 of this Shader Graph tutorial series!
I'm using Unity 2022.3.0f1, although these steps should look similar in previous and subsequent Unity versions.
Download the project on GitHub: https://github.com/danielilett/shade...
Get the zombie sprite: https://kenney.nl/assets/tooncharact...
Get the cyberounk character model: https://sketchfab.com/3dmodels/cyber...
Read this tutorial in article format instead: https://danielilett.com/20231220tu...
Get a copy of my shader book here (affiliate): http://www.dpbolvw.net/click10074214...
✨ Grab my Hologram Shaders Pro package here (affiliate): https://assetstore.unity.com/packages...
✨ Grab my Snapshot Shaders Pro package here (affiliate): https://assetstore.unity.com/packages...
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