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Unity Shader Graph Basics (Part 6 - Lighting Basics)

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Daniel Ilett

Lit shaders in Unity use physically based rendering techniques to model light as a function of an object's physical properties like smoothness, metallic, and albedo. Learn how to create Lit graphs in Part 6 of this tutorial series!

I'm using Unity 2022.3.0f1, although these steps should look similar in previous and subsequent Unity versions.

Download the project on GitHub: https://github.com/danielilett/shade...

Get the grass texture: https://ambientcg.com/view?id=Grass001

Read this tutorial in article format instead: https://danielilett.com/20240319tu...

✨ Grab Snapshot Shaders Pro or Hologram Shaders Pro here (affiliate): https://assetstore.unity.com/publishe...

Get a copy of my shader book here (affiliate): http://www.dpbolvw.net/click10074214...

Join the Discord:   / discord  
Support me on Patreon: https://www.patreon.com/danielilett?f...
☕ Or throw me a oneoff coffee on Kofi: https://kofi.com/danielilett

posted by Rabuttinoht