Hey all, I hope you enjoy this short 2023 update tutorial on how to get started in VR XR development for the Meta Quest using Unity and a Windows based or Apple Mac machine. All the most up to date best practice packages UNITY, OPENXR, XR TOOLKIT
This is suited to a Unity VR beginner interested in VR XR game development for the Oculus Meta Quest or training and simulation designers.
Oculus Meta Quest and Unity VR development frameworks are moving fast so I wanted to create an up to date tutorial for mid 2023 which used the Unity XR Interaction Toolkit supported by Meta.
All the software used in the tutorial is free and I've condensed the steps so you can get up and running quickly to get your first sense of accomplishment in VR XR development for the Oculus Quest.
If you are on a PC I recommend using the Oculus Quest Link for faster development
If you are on a Mac I show you how to deploy directly to the Quest using Unity.
If you run into issues with the steps please let me know in the comments and I'll do my best to help.
If you want to see more tutorials and XR news in your Youtube feed subscribe as I'm rolling out more videos.
Music by Chad Crouch!
https://developer.oculus.com/
//Breakdown
00:00 Intro
00:43 Unity Installation
01:14 Unity Hub
02:21 Testing & Deploying Mac & PC
03:16 Oculus App for Windows
03:43 Compatible Cable
04:11 Enable Link
04:20 Dev Account
05:34 Mobile Dev Setup
05:45 Unity Setup
06:29 XR Plugin Management
08:00 2D screen deploy fix
08:51 XR Interaction Toolkit
10:24 Scene Nav
10:58 Test in Headset
11:47 Mac Deploy to Quest
13:44 Extend your scene
16:30 Like and Subscribe :)