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Valve is famous for crafting games that are polished and intuitive. But that's no accident: the developer has a nearreligious obsession with playtesting. Learn more, in this video.
=== Before you watch ===
Content warning: Blood, Combat
=== Sources ===
[1] Valve reflects on The Orange Box, ten years later | PC Gamer
https://www.pcgamer.com/valvereflect...
[2] Developer Commentary | Portal
https://store.steampowered.com/app/40...
[3] Portal Beta 2005 & More 2006 Content | Logan on YouTube
• Portal Beta 2005 & More 2006 Content
[4] Beyond the Box | 1UP
Archive: https://web.archive.org/web/201105240...
[5] Kim Swift 'Our Journey From Narbacular Drop To Portal' | IGS 2007
• IGS 2007: Kim Swift 'Our Journey Fr...
[6] Narbacular Drop | Digipen Institute of Technology
https://www.digipen.edu/showcase/stud...
[7] Valve's Design Process for Creating HalfLife 2 | GDC 2006
https://www.gdcvault.com/play/1013237...
YouTube mirror: • Valve's Design Process for Creating H...
[8] Valve’s philosophy with User Research... | Steve Bromley
https://www.stevebromley.com/blog/201...
[9] The Science of Playtesting | GameSpot
https://www.gamespot.com/articles/the...
[10] Opening the Valve | Eurogamer
https://www.eurogamer.net/ivalve060606
[11] Valve Is Finally Ready to Talk About Its Games Again... | The Escapist
https://www.escapistmagazine.com/valv...
[12] Thinking With Portals | Game Developer Magazine
[PDF] https://ubmtwvideo01.s3.amazonaws.co...
[13] 126 Josh Weier Interview | Kiwi Talkz
https://www.listennotes.com/podcasts/...
[14] The Cabal: Valve's Design Process For Creating HalfLife | Game Developer Magazine
Mirror: https://www.hlinside.ru/magazines/gd...
[15] Handbook For New Employees | Valve
[PDF] https://cdn.akamai.steamstatic.com/ap...
[16] The 100 greatest video games of all time... | GQ
https://www.gqmagazine.co.uk/article...
[17] The Final Hours Of HalfLife 2 | Gamespot
https://www.gamespot.com/articles/the...
[18] Why Are Valve's Games So Polished? | IGN
https://www.ign.com/articles/2009/03/...
[19] HalfLife 2: Episode One Update Released | Steam
https://store.steampowered.com/oldnew...
[20] How fidgeting playtesters convinced Valve... | PC Gamer
https://www.pcgamer.com/howfidgeting...
[21] Christine Phelan Creating a Nightmare... | Konsoll 2021
• Konsoll 2021: Christine Phelan Crea...
[22] Integrating Narrative into Game Design... | GDC 2008
• Integrating Narrative into Game Desig...
[23] RPS Interview: Portal's Kim Swift... | Rock Paper Shotgun
https://www.rockpapershotgun.com/rps...
[24] Meet the minds behind HalfLife 2 | PC Gamer
https://www.pcgamer.com/meetthemind...
[25] The Final Hours of Portal 2 | Steam
https://store.steampowered.com/app/10...
=== Chapters ===
00:00 Intro
01:25 Playtesting Portal
05:47 Valve's History
08:38 Playtesting Tips
15:43 Conclusion
=== Games Shown ===
Portal (2017)
Super Mario Odyssey (2017)
Far Cry 3 (2012)
Ratchet & Clank: Rift Apart (2021)
Portal 2 (2011)
Star Wars Jedi: Survivor (2023)
Narbacular Drop (2005)
HalfLife 2 (2004)
skate. (Unreleased)
Left 4 Dead (2008)
HalfLife 2: Episode One (2006)
HalfLife Alyx (2020)
God of War Ragnarök (2022)
Untitled Magnet Game (Unreleased)
Superliminal (2019)
Viewfinder (2023)
=== Credits ===
Music provided by Epidemic Sound https://www.epidemicsound.com/referra... (Referral Link)
Narbacular Drop Full Walkthrough | COG in the Game
• Narbacular Drop Full Walkthroiugh ...
Konsoll 2021: Christine Phelan Creating a Nightmare in HalfLife: Alyx | Konsoll
• Konsoll 2021: Christine Phelan Crea...
FStop (AfterImage) "lab_intro_scripted2" | fstop
• FStop (AfterImage) "lab_intro_scr...
Portal 2: FSTOP PROJECT CAPTURE Full Walkthrough | Bolloxed
• Portal 2: FSTOP PROJECT CAPTURE Fu...
Exposure by LunchHouse Software | LunchHouse Software
• Video
Mirror: https://www.playground.ru/portal/news...
=== Subtitles ===
Contribute translated subtitles https://amara.org/videos/MyGYKu72hcPs/