TF2 is unique among multiplayer FPS games in that it only has a few bulletshooting weapons that can headshot. But what if that wasn't the case? What if every single (feasible) weapon dealt crits when connecting with the head? Well, that's what I wanted to not only theorize but also test and examine: TF2, but every weapon headshots.
Headshot server: chucklenutscommunity.tf2.host
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Surprisingly, this mod was a ton of fun! I went into this expecting it to be another wacky experiment that you play once for the novelty and forget about once the video ends however, I really enjoyed the time I spent on the server, even if it did have some frustrating moments here and there. If the gameplay in the video looks fun, I'd definitely encourage you to give the mod a try. I don't have any problems asking Muddy to polish it up and release it as an official TF2 gamemode if it gets enough traction.
This is the first video with experiments so I'm still a bit new to the style. If there's something specific you think I should do to showcase the gameplay or details of an experiment better, please let me know!