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What Makes A Great Impossible Boss?

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Design Doc

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An impossible boss sounds like an unworkable idea. Yet, they're everywhere in games! Clearly, it does work. What game design techniques can you use to create fun in an unwinnable situation? It's going to take some lateral thinking. Let's talk about how to find the fun in something impossible.

Featuring:
Paper Mario
Final Fantasy IX
Halo Reach
Resident Evil 2 Remake
Metroid Fusion
Metroid Dread
Final Fantasy VIII
Paper Mario: The ThousandYear Door
Dynasty Warriors
Devil May Cry 5

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#residentevil #metroid #papermario

posted by cmaferrarigy