Sony has comfortably and confidently settled into the groove of the kind of games it wants to make – cinematic, storydriven single player games – and Killzone, it seems, doesn't fit into that framework. But why exactly does that seem to be the case? After overcoming initial hurdles and managing to carve out an identity for itself as one of the most refined shooters on the market, why is it that Guerrilla Games' series suddenly went silent? What the hell happened to Killzone?
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