With the release of Starfield's Shattered Space DLC, this video essay will be taking a deep dive into the game, along with Bethesda's RPGs in general.
We’ll explore the evolution of Bethesda’s openworld adventures, from the medieval Elder Scrolls series and the postapocalyptic world of Fallout, to their newest scifi release, Starfield. Through this analysis, we’ll see what sets Bethesda RPGs apart, how Starfield measures up against classics like Skyrim and Fallout 4, and pinpoint where Starfield may have missed the mark.
We’ll also delve into Todd Howard’s vision for Starfield, and talk about the future of Bethesda with the muchanticipated Elder Scrolls 6 and the potential Fallout 5.
What lessons should Bethesda learn from Starfield's reception? Do you think the game can be fixed or even saved with the Shattered Space DLC? Or maybe you already enjoyed Starfield for what it was?
Let me know in the comments.
Chapters:
0:00 Intro
2:01 History of Bethesda Games
7:37 Are Bethesda Games Getting "Worse"?
10:36 The Moment
12:43 Bethesda's Stagnation
18:24 Game Of Boxes
21:59 Out Of Touch
23:32 First Day On The Job
27:59 Bit Of A Weird Start, Init?
30:51 The Adventure Begins
34:10 Dragonborn
36:27 It's Time To Party
38:50 Crouch To Stealth
42:04 The Heist
45:17 Stuff Is Happening
50:14 Getting Answers
53:27 What Happened To Earth?
59:59 Endgame
1:03:51 What Is The Purpose Of NG+
1:07:04 Not an RPG
1:13:17 The Past
1:14:48 The Future
1:16:21 Outro
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Keywords: Bethesda games, Bethesda games getting worse, Starfield, Bethesda decline, Bethesda future, Fallout, Elder Scrolls, video game analysis, gaming news, Starfield critique, Starfield review, Bethesda RPG, Starfield story explained, Bethesda history.
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