Let's talk numbers: marketing, office space, dev tool licenses, voice actors, and more that goes into the average AAA game budget. Why do some games never turn a profit while others seem to magically make it work on the cheapest budget possible?
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Watch more episodes from this season of Extra Credits! • CoPilot Mode Better Together Ext...
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♪ Intro Music: "Penguin Cap" by CarboHydroM
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♪ Outro Music: “High Tide” by FoxyPanda
• OC ReMix #3327: Donkey Kong Country '...