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Why do some games not let you aim straight down? - Anatomy of a Player Controller

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BuffaTwo

After the implementation of AI in the previous video, I needed to add hitboxes and health on the player character, and in the process of doing so ran into an interesting issue. I didn't see a ton of information about the noncode parts of setting up a player controller, so I did some research and tried to break down my findings in an easy to understand way. Hopefully someone finds this helpful!

posted by Walimiowieg