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Why does Paradox rule Grand Strategy?

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Mohammed Kapiel

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Why does it feel like Paradox is the only game developer making grand strategy games? I go over 5 of the top reasons why I think that Paradox rules the Grand Strategy genre as well as talk about some of their less successful work, how I think they can keep their dominance and how I think a competitor can arrive.

00:00 Into|
00:50 Reason 1: Complexity and market size |
03:20 Reason 2: Brand Loyalty |
04:45 Failure Case Study: Imperator Rome |
05:45 Failure Case Study: Victoria 3 |
08:40 Reason 3: Variety and unique systems |
12:00 Reason 4: Mod Support |
13:00 Reason 5: Personal stories and role play |
16:16 Failure Case Study: The DLC Policy |
20:50 Outro |

Music by    / @fantasylofi   | https://ffm.bio/bitsandhits

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