In episode 2 of Starfield Glitches and Funny Moments, I showcase some of the difficulties the Xbox Series S has with running Starfield. All these glitches in the video I either speculate are performance issues or stem from a performancerelated issue.
There are many problems I encountered while playing Starfield after for many hours. The problem seems to stem from the "quick resume" feature of Starfield. When using quick resume, many performance issues arise with texture loading, AI, object loading, and even some crashes. It might have something to do either with memory leaks, or ineffectively using the Xbox's RAM.
Some crackling in the audio is because it seems Starfield sometimes gives the Series S GPU a hard time in both running the game and recording simultaneously.
These clips were recorded in late September of 2023.
Thank you to zapsplat.com for the free sound effect.